Once the battle’s done, it’s off exploring again, picking up dozens of different items scattered about each zone to craft and equip stat buffs and new skills. To mix combat up a little, each figment can ‘Aether Up’ to save its action and attack twice or more in a later turn, and enemies have a stun gauge to fill. Some heal, some focus on attacking multiple times per turn, some spread debuffs like it's their ghostly day job, but unlike the allies in Paper Mario, these figments have no personality to them. There are quite a lot of figments that unlock as you progress, giving you a wide range to choose from when you make up your party of four.
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